During the Fall 2007 Semester, I
The project, which was created on the Otis Island, required team building, out of the box creative thinking, introducing students to working with 3d & 2d virtual tools, working with a budget (3000 lindens per class), and working with a limited amount of building blocks (3100 primitives per class). Each team/class developed a production pipeline and a theme for there area. Three hours of in-class time and 10 hours of outside of class time were devoted to this project. None of the 55 students had second life experience.
They were required to learn perpriatory software to engage in the process. The process required students to create and design their own personal avatar. After creating the avatar each had to manage to get to
A formal assessment of the project will be published soon.
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